사인/코사인을 이용한 원그리기 package { import flash.display.Sprite; import ascb.units.Converter; import ascb.units.Unit; import flash.events.Event; public class NumbersAndMath2 extends Sprite { private var _square:Sprite; private var _angle:uint; private var _sprite:Sprite; public function NumbersAndMath2() { _sprite = new Sprite(); addChild( _sprite ); _sprite.graphics.beginFill( 0xffffff ); _sprite.graphics.drawRect( 0, 0.. 더보기 두점 사이 거리값 구하기 var a:Number; var b:Number; var c:Number = Math.sqrt( Math.pow( a, 2 ) + Math.pow( b, 2 )); //Math.pow( a, 2 )는 a값을 2제곱 한다 x1.addEventListener( MouseEvent.MOUSE_DOWN, startDrag1 ); x1.addEventListener( MouseEvent.MOUSE_UP, stopDrag1 ); function startDrag1(event:MouseEvent):void { x1.startDrag(); addEventListener( Event.ENTER_FRAME, lentgh ); } function stopDrag1(event:MouseEvent):void { x1.stopD.. 더보기 lineTo와 moveTo를 활용한 그림판 만들기 package { import flash.display.Sprite; import flash.events.MouseEvent; public class drawLine extends Sprite { private var _sprite:Sprite; public function drawLine() { _sprite = new Sprite(); addChild(_sprite); _sprite.graphics.beginFill( 0xffffff ); _sprite.graphics.drawRect( 0, 0, 400, 400 ); _sprite.graphics.endFill(); _sprite.addEventListener(MouseEvent.MOUSE_DOWN, onMouseDown2 ); _sprite.add.. 더보기 이전 1 ··· 38 39 40 41 42 다음