package
{
import flash.display.Sprite;
import flash.events.Event;
import org.papervision3d.objects.primitives.Sphere;
import org.papervision3d.view.BasicView;
public class chapter02 extends Sprite
{
private var view:BasicView;
private var sphere:Sphere;
public function chapter02()
{
// 3D 환경설정
view = new BasicView( 550, 400 );
view.camera.zoom = 150;
this.addChild( view );
//객체 생성
sphere = new Sphere( null,100 );
view.scene.addChild( sphere );
//랜더링
this.addEventListener( Event.ENTER_FRAME, onEnter );
}
private function onEnter(event:Event):void
{
sphere.rotationY += 2;
view.singleRender();
}
}
}